Senin, 18 Maret 2019

Single word to change groups





















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In a table top RPG there exists a spell which forces the target to do what is commanded but the word count available is one. For example, "Rampage" would cause the target to see everyone as a foe. Also, "Cower" causes the target to go into the fetal position.



I am looking to turn one target into my personal bodyguard, or ally with a single word. In the example "Attack" would not work because it would require a second word as a target, like "Attack them" or "Attack humans".



Is there a single word that effectively states a "180 degree change in view" (morally) or to state "your enemies are my enemies"?

















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  • A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



    – Chaim

    2 hours ago













  • 1











    If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



    – FumbleFingers

    2 hours ago













  • 1











    Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



    – Davo

    2 hours ago























  • @FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



    – Reed

    2 hours ago






























3






























In a table top RPG there exists a spell which forces the target to do what is commanded but the word count available is one. For example, "Rampage" would cause the target to see everyone as a foe. Also, "Cower" causes the target to go into the fetal position.



I am looking to turn one target into my personal bodyguard, or ally with a single word. In the example "Attack" would not work because it would require a second word as a target, like "Attack them" or "Attack humans".



Is there a single word that effectively states a "180 degree change in view" (morally) or to state "your enemies are my enemies"?

















share|improve this question














New contributor









Reed is a new contributor to this site. Take care in asking for clarification, commenting, and answering.

Check out our Code of Conduct.









































  • A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



    – Chaim

    2 hours ago













  • 1











    If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



    – FumbleFingers

    2 hours ago













  • 1











    Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



    – Davo

    2 hours ago























  • @FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



    – Reed

    2 hours ago


























3






















3














3












In a table top RPG there exists a spell which forces the target to do what is commanded but the word count available is one. For example, "Rampage" would cause the target to see everyone as a foe. Also, "Cower" causes the target to go into the fetal position.



I am looking to turn one target into my personal bodyguard, or ally with a single word. In the example "Attack" would not work because it would require a second word as a target, like "Attack them" or "Attack humans".



Is there a single word that effectively states a "180 degree change in view" (morally) or to state "your enemies are my enemies"?

















share|improve this question














New contributor









Reed is a new contributor to this site. Take care in asking for clarification, commenting, and answering.

Check out our Code of Conduct.






















In a table top RPG there exists a spell which forces the target to do what is commanded but the word count available is one. For example, "Rampage" would cause the target to see everyone as a foe. Also, "Cower" causes the target to go into the fetal position.



I am looking to turn one target into my personal bodyguard, or ally with a single word. In the example "Attack" would not work because it would require a second word as a target, like "Attack them" or "Attack humans".



Is there a single word that effectively states a "180 degree change in view" (morally) or to state "your enemies are my enemies"?








single-word-requests










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Reed is a new contributor to this site. Take care in asking for clarification, commenting, and answering.

Check out our Code of Conduct.



















share|improve this question














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Reed is a new contributor to this site. Take care in asking for clarification, commenting, and answering.

Check out our Code of Conduct.















share|improve this question





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asked 2 hours ago













ReedReed



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Check out our Code of Conduct.























  • A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



    – Chaim

    2 hours ago













  • 1











    If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



    – FumbleFingers

    2 hours ago













  • 1











    Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



    – Davo

    2 hours ago























  • @FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



    – Reed

    2 hours ago



































  • A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



    – Chaim

    2 hours ago













  • 1











    If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



    – FumbleFingers

    2 hours ago













  • 1











    Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



    – Davo

    2 hours ago























  • @FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



    – Reed

    2 hours ago




























A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



– Chaim

2 hours ago









A zillion years ago I was in the same position myself. We, uh, mislead the DM with a command of "turncoat," which is a single word, although not actually a verb.



– Chaim

2 hours ago







1







1









If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



– FumbleFingers

2 hours ago









If the limit really is "single word" rather than an upper limit on number of charcters, you could use "CamelCase" for things like AttackHumans. But assuming it's contextually obvious that your "target" was originally an enemy, you could perhaps consider commanding him to Defect!



– FumbleFingers

2 hours ago







1







1









Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



– Davo

2 hours ago









Not that I am aware of; however, you may find assistance with the Command spell at The RPG Stack



– Davo

2 hours ago





















@FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



– Reed

2 hours ago









@FumbleFingers the "CamalCase" example is to far out there, but there is not limit on the number of characters available for the word. although, "Defect" is a good start and could work given the situation.



– Reed

2 hours ago

















2 Answers

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active



oldest



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Defect! might work:




1 : to forsake one cause, party, or nation for another often because of a change in ideology

// a former KGB agent who defected to America




(source: Merriam-Webster)



and another verb which conveys the same idea is to renegade:




: to become a renegade (a deserter from one faith, cause, or allegiance to another)




(source: Merriam-Webster)



but I'm not sure if this can actually be used in imperative form.





Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party.









share|improve this answer















































  • "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



    – TaliesinMerlin

    1 hour ago



























  • How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



    – Barmar

    27 mins ago






































3




























The trickiness here is that you're asking for a verb to do two distinct functions:




  1. Be your ally.


  2. Be their enemy.



1 is especially tricky because customarily English would use a grammatical object to signal who should be allied. Omitting the direct object from "Befriend me," "Guard me," and "Protect me" would either lead to ambiguity ("Befriend" and "Protect" could default to a number of targets) or a less productive action ("Guard" - the target would take a defensive stance).



However, if you wanted (2) the target to oppose their masters (so "their enemies would be your enemies"), try revolt. It is intransitive. Merriam-Webster:




: to renounce allegiance or subjection (as to a government) : REBEL




And here's the also-good choice of rebel:




: to renounce and resist by force the authority of one's government




In other words, to revolt or to rebel have a strong sense of using violence ("resist by force") against the people one once owed allegiance to. That sense is strong enough that a "bloodless revolution" is a remarkable event. A character who took that command and didn't attack their former soldiers or leaders would be taking an unusual step.









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    2 Answers

    2











    active



    oldest



    votes















    2 Answers

    2











    active



    oldest



    votes

















    active



    oldest



    votes











    active



    oldest



    votes

















    5




























    Defect! might work:




    1 : to forsake one cause, party, or nation for another often because of a change in ideology

    // a former KGB agent who defected to America




    (source: Merriam-Webster)



    and another verb which conveys the same idea is to renegade:




    : to become a renegade (a deserter from one faith, cause, or allegiance to another)




    (source: Merriam-Webster)



    but I'm not sure if this can actually be used in imperative form.





    Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party.









    share|improve this answer















































    • "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



      – TaliesinMerlin

      1 hour ago



























    • How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



      – Barmar

      27 mins ago






























    5




























    Defect! might work:




    1 : to forsake one cause, party, or nation for another often because of a change in ideology

    // a former KGB agent who defected to America




    (source: Merriam-Webster)



    and another verb which conveys the same idea is to renegade:




    : to become a renegade (a deserter from one faith, cause, or allegiance to another)




    (source: Merriam-Webster)



    but I'm not sure if this can actually be used in imperative form.





    Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party.









    share|improve this answer















































    • "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



      – TaliesinMerlin

      1 hour ago



























    • How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



      – Barmar

      27 mins ago


























    5






















    5














    5










    Defect! might work:




    1 : to forsake one cause, party, or nation for another often because of a change in ideology

    // a former KGB agent who defected to America




    (source: Merriam-Webster)



    and another verb which conveys the same idea is to renegade:




    : to become a renegade (a deserter from one faith, cause, or allegiance to another)




    (source: Merriam-Webster)



    but I'm not sure if this can actually be used in imperative form.





    Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party.









    share|improve this answer
























    Defect! might work:




    1 : to forsake one cause, party, or nation for another often because of a change in ideology

    // a former KGB agent who defected to America




    (source: Merriam-Webster)



    and another verb which conveys the same idea is to renegade:




    : to become a renegade (a deserter from one faith, cause, or allegiance to another)




    (source: Merriam-Webster)



    but I'm not sure if this can actually be used in imperative form.





    Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party.









    share|improve this answer





















    share|improve this answer



    share|improve this answer














    answered 2 hours ago













    GlorfindelGlorfindel



    8,236103741







    8,236103741
























    • "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



      – TaliesinMerlin

      1 hour ago



























    • How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



      – Barmar

      27 mins ago



































    • "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



      – TaliesinMerlin

      1 hour ago



























    • How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



      – Barmar

      27 mins ago




























    "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



    – TaliesinMerlin

    1 hour ago













    "Of course, your Game Master is free to have the enemy interpret either option as taking the sides of another (third) party." Or drop their arms entirely, since renegading from one side could mean simply doing nothing more to aid that side.



    – TaliesinMerlin

    1 hour ago

























    How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



    – Barmar

    27 mins ago









    How about renege as the imperative? It literally means going back on a promise, but game words like these are often very metaphoric



    – Barmar

    27 mins ago





















    3




























    The trickiness here is that you're asking for a verb to do two distinct functions:




    1. Be your ally.


    2. Be their enemy.



    1 is especially tricky because customarily English would use a grammatical object to signal who should be allied. Omitting the direct object from "Befriend me," "Guard me," and "Protect me" would either lead to ambiguity ("Befriend" and "Protect" could default to a number of targets) or a less productive action ("Guard" - the target would take a defensive stance).



    However, if you wanted (2) the target to oppose their masters (so "their enemies would be your enemies"), try revolt. It is intransitive. Merriam-Webster:




    : to renounce allegiance or subjection (as to a government) : REBEL




    And here's the also-good choice of rebel:




    : to renounce and resist by force the authority of one's government




    In other words, to revolt or to rebel have a strong sense of using violence ("resist by force") against the people one once owed allegiance to. That sense is strong enough that a "bloodless revolution" is a remarkable event. A character who took that command and didn't attack their former soldiers or leaders would be taking an unusual step.









    share|improve this answer





















































      3




























      The trickiness here is that you're asking for a verb to do two distinct functions:




      1. Be your ally.


      2. Be their enemy.



      1 is especially tricky because customarily English would use a grammatical object to signal who should be allied. Omitting the direct object from "Befriend me," "Guard me," and "Protect me" would either lead to ambiguity ("Befriend" and "Protect" could default to a number of targets) or a less productive action ("Guard" - the target would take a defensive stance).



      However, if you wanted (2) the target to oppose their masters (so "their enemies would be your enemies"), try revolt. It is intransitive. Merriam-Webster:




      : to renounce allegiance or subjection (as to a government) : REBEL




      And here's the also-good choice of rebel:




      : to renounce and resist by force the authority of one's government




      In other words, to revolt or to rebel have a strong sense of using violence ("resist by force") against the people one once owed allegiance to. That sense is strong enough that a "bloodless revolution" is a remarkable event. A character who took that command and didn't attack their former soldiers or leaders would be taking an unusual step.









      share|improve this answer

















































        3






















        3














        3










        The trickiness here is that you're asking for a verb to do two distinct functions:




        1. Be your ally.


        2. Be their enemy.



        1 is especially tricky because customarily English would use a grammatical object to signal who should be allied. Omitting the direct object from "Befriend me," "Guard me," and "Protect me" would either lead to ambiguity ("Befriend" and "Protect" could default to a number of targets) or a less productive action ("Guard" - the target would take a defensive stance).



        However, if you wanted (2) the target to oppose their masters (so "their enemies would be your enemies"), try revolt. It is intransitive. Merriam-Webster:




        : to renounce allegiance or subjection (as to a government) : REBEL




        And here's the also-good choice of rebel:




        : to renounce and resist by force the authority of one's government




        In other words, to revolt or to rebel have a strong sense of using violence ("resist by force") against the people one once owed allegiance to. That sense is strong enough that a "bloodless revolution" is a remarkable event. A character who took that command and didn't attack their former soldiers or leaders would be taking an unusual step.









        share|improve this answer
























        The trickiness here is that you're asking for a verb to do two distinct functions:




        1. Be your ally.


        2. Be their enemy.



        1 is especially tricky because customarily English would use a grammatical object to signal who should be allied. Omitting the direct object from "Befriend me," "Guard me," and "Protect me" would either lead to ambiguity ("Befriend" and "Protect" could default to a number of targets) or a less productive action ("Guard" - the target would take a defensive stance).



        However, if you wanted (2) the target to oppose their masters (so "their enemies would be your enemies"), try revolt. It is intransitive. Merriam-Webster:




        : to renounce allegiance or subjection (as to a government) : REBEL




        And here's the also-good choice of rebel:




        : to renounce and resist by force the authority of one's government




        In other words, to revolt or to rebel have a strong sense of using violence ("resist by force") against the people one once owed allegiance to. That sense is strong enough that a "bloodless revolution" is a remarkable event. A character who took that command and didn't attack their former soldiers or leaders would be taking an unusual step.









        share|improve this answer





















        share|improve this answer



        share|improve this answer














        answered 1 hour ago













        TaliesinMerlinTaliesinMerlin



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